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Esports companies are becoming larger and larger every year. Gaming leagues and tournaments are taking the world by storm with impressive prize pools and a large fan base. In this article, we will discuss the biggest esports organizations in the world.
In 2020, esports underwent tough times due to pandemic. The overall rankings have changed quite a bit compared to the 2019 season. For example, Team Liquid lost its leadership and NAVI rose rapidly. Previously unknown Korean organizations have also climbed their way to the top. Meanwhile, with the cancellation of major CS:GO tournaments and Dota 2 tournaments, several Western organizations had few chances to compete.
Here is the top esports organizations list for 2022.
DRX is one of the top Korean League of Legends organisations. This team rebranded in June from DragonX to DRX. The organization saw success in LCK, as well as international tournaments. Even though DRX has not won any splits, it did finish in the top 3 twice and reached the playoffs of the Worlds 2020. Read more about LCK betting here.
Right now, T1 is in a tough place. The three-time League of Legends champion has only competed in Worlds one time during the past three years. From 2019 to 2020, T1 lost around 18.9M hours watched. Despite the setbacks, T1 continues to expand as an esports organization. It was reasonably good in Apex Legends in 2020, and it also signed a new Valorant squad. Read more about Valorant betting here.
Astralis experienced some unstable times during mid-May. After two CS:GO players went inactive, the hunt for newcomers began. This had an adverse effect on their results. When gla1ve and Xyp9x returned in the fall, the condition began to improves. Astralis was able to win the 2020 edition of DreamHack Masters Winter as well as IEM Global Challenge, firmly establishing itself as the strongest CS:GO team for that year. Astralis also has players in FIFA and League of Legends. The last LEC split was a flop, but full roster changes offer optimism that it will be able to compete for the top spots in the future.
The 2020 season was the most competitive in Gen.G history. It placed in the top three for in both the LCK Splits for Spring and Summer, earning a slot in the playoffs for the World Championship. The Overwatch Gen.G squad had momentum as well, and was on the verge of winning the league’s third season. On the international level, CS:GO was not as good, but it did generate some watch hours. Learn more about Overwatch betting here.
The OG organization’s accelerated expansion continues. Despite the fact that Dota remains its primary discipline, the CS:GO team was able to contribute about 40% of total hours watched. The CS:GO squad had a fantastic season, finishing seventh in the HLTV.org rankings. The original Dota lineup was able to compete in four finals.
The best League of Legends teams at the moment leads the top5. The previous World Championship was won by DWG KIA, who lost just three maps. This outstanding accomplishment drew new sponsors, including KIA Motors. DWG KIA is the only team in this top ten with a single participating team. It still maintains the peak viewership record for the 2020 season. The World Championship final between DWG KIA and Suning was watched by an impressive 3.8 million viewers at the same time.
Despite the fact that Fnatic increased the number of hours watched compared to 2019, there were some losses. The CS:GO team’s results was the greatest letdown. It was the strongest team in the world until April, but after the Krieg nerf, it began to lose stream. Bu the end of the year, Fnatic had only finished in the top four twice and had fallen to the 14th in the HLTV.org rankings. The League of Legends team, on the other hand, performed admirably, coming second in the LEC splits for both spring and summer and reaching the World Championship quarterfinals.
Team Liquid is involved in 13 different esports disciplines. This company has the most overall airtime (1.4K hours). However, due to issues with its teams in the top three disciplines (CS:GO, Dota 2 and League of Legends), it dropped to third position in the 2020 rankings. The recently signed Dota 2 lineup was unable to live up to Team Liquid’s demands. Team Liquid CS:GO has lost its form after a long winning streak in 2019 and is reportedly undergoing roster changes. League of Legends finished ninth in the spring break, a poor result. Nonetheless, Team Liquid is one of the most well-known esports brands.
Natus Vincere was able to jump from sixth to second position in the rankings thanks to its CS:GO team. NAVI’s best season in recent years was the 2020 season. The s1mple led team never finished lower than fourth position and also claimed the world-class LAN of 2020. The Dota teams were also very good.
G2 Esports is the world’s leading esports organization. G2 won The Game Awards for best company, as well as the The Esports Awards. With 92 million hours watched, G2’s popularity can be credited in large part to its League of Legends team, which has achieved everything is possibly could in the European league. The CS:GO teams had a promising start to the 2020 season, but then lost their form and often dropped out of competition early. Rainbow Six Siege, Rocket League, and Valorant are all successful units with this organization.
Read more abour R6 betting and Rocket League betting.
Esports are quite popular in India. The viewership of esports in India doubled to 17 million in 2020. Due to this rapid growth, there are many esports organizations in India, competing in games like Garena Free Fire or PUBG. Below are the top three Indian esports organizations:
Orange Rock has an active PUBG team, which is very successful. They placed second in the PUBG Mobile World League 2020. They also did well on the ESL India Premiership 2020 Summer Season, the Spring 2020 Split for the PUBG Mobile Pro League, and Spring 2020 Split for the PUBG Mobile Club Open. Orange Rock won around $83,983 from major tournaments. Read our guide to PUBG betting here.
TSM Entity is a collaboration between TSM and Entity Gaming. TSM Entity placed sixth in the2020 PUBG Mobile World League and also won $14,500. They also managed to win $26,781 in the 2020 PUBG Mobile India Series. They earned an approximate $71,281 in this successful year.
GXR Celtz is the fusion of two teams. Celtz had a good start to the 2020 season with a 9th place at the 2020 Spring Split in the PUBG Mobile Club Open. They then managed to grab a $40,000 prize by winning the 2020 Spring Split in the PUBG Mobile Pro League.
On July 3, top team Galaxy Racer Esports joined Celtz, in order to form GXR Celtz. This new team has won $10,000 so far, making the combined revenue for both teams around $50,000 for 2020.
Esports is an ever-expanding discipline. As in any other sport, esports companies need to make money to sustain their spending and earn income. This budget is then allocated to promotions, events, and player contracts. Still, few people know how exactly esports organizations make money. Here are several of the most common ways:
Sponsorships are usually the main sources of income for esports organizations, representing around 40% of all revenue. Endemic brands have an amplified sponsorship effect. They help spread brand awareness and promote company products. This message is further strengthened when teams use the sponsor’s gear. Non-endemic brand sponsors work in the same way they sponsor other sports. Such opportunities include product placement and direct sponsorships of events. Most commonly, product placement can be found on a player’s jersey.
Advertising revenues are generated from content presented to viewers of esports events. The majority of this revenue comes from ads generated during streamed content (such as league games and tournaments). These deals also usually include the right to advertise on players’ streams.
As in most traditional sports, esports organizations offer their merchandise for sale. Fans buy this merchandise and therefore support their favorite teams. Unlike traditional sports, merchandise can be both physical and digital. In-game purchases which are tied to a certain esports organization can generate revenue as well.
Esports tournaments offer some hefty prize pools. Surprisingly, it is not universal for esports organizations to take a cut of their team winnings. Many larger teams prefer to benefit indirectly from their team successes through new sponsorship deals.
Esports leagues often have huge leagues coming from sponsorship deals, ticket sales, and more. These revenues are usually shared with individual organizations at the end of the season.
As mentioned previously, esports organizations’ revenue depends on several factors. But due to the growing popularity of esports, it is no surprise that annual revenues are usually calculated in millions of dollars. Annual revenues of the top 100 esports organizations range from $1M to $36M. Team Liquid is considered to be the highest-earning esports organization in the world. It produces annual revenue of more than $36M from nearly 2,000 tournaments.
Esports organizations are constantly seeking new talented players to join their existing teams. Organizations may also look for signing already existing teams to compete in new disciplines. It is not uncommon even for top companies to completely reshape their rosters in-between the seasons. That said, even esports giants such as Astralis are looking for new teams and players (especially after bad seasons). New gamer’s recruitment board Seek Team is here to help you get recruited. All you need to do is create a CV, search for the offers and apply.
We hope that you feel more knowledgeable about esports organizations after reading this article. Of course, being a professional gamer is not an only way to make money from esports. Esports betting is a nice way to combine your passion for esports games with making some money on the side. There is a wide variety of esports betting sites where you can place a bet on your desired events. If interested, we suggest you visit our esports betting academy.
An esport organization is a company that makes and trains rosters of professional esports players across a variety of games.
In terms of team value, Los-Angeles based TSM is the biggest esport organization in the world with a total value of $410 million.
In terms of annual yearnings, Team Liquid is the richest esport organization with $36 million in total annual revenue.
The average team salary is around $4,000 a month ($48,000 annual). The median player earning from the tournament prize pool is around $8,300. They can also receive around $1,500 per month from streaming.
The best bet is to start from playing in smaller teams and then work your way up to larger teams and larger tournaments. If you do well enough, you will be noticed by larger esports organizations. There are services such as Seek Team which can help you find a team.