The Party 13 | Counter Strike CS:GO

The Party 13 will be arriving with Counter Strike Global Offensive tournaments! You don’t want to miss out on anything.

Here are the names of the subscribed 22 teams:

1. AETAS eSports Benelux
2. AT Gaming
3. Bezems
4. Bier.United
5. Ceaseless Six CS:GO
6. CHRONIC GAMING
7. Don’t Jinx It!
8. ECV. Elite
9. EKIPA
10. Enforces
11. Fus.1oN
12. Ixus
13. Lowlandlions
14. Mouse Control ANC
15. nodachi
16. OU
17. preuteam
18. R4GE
19. Straight.Jacket.Pwnies
20. Team Granted
21. Venko Gaming

Dates | The Party 13 – CS:GO

The games will be taking place from 3rd April 2015 to 5th April 2015.

Format

The format 5v5, best of 1 will be followed.

Maps  | The Party 13 – CS:GO

Maps which will be played:

* de_dust2
* de_inferno
* de_nuke
* de_mirage
* de_cache
* de_overpass
* de_cobblestone

If such situation arises where both the teams can’t decide which map to play, then the following procedure will be applied. Maps are going to be played in the manner they were selected. A ban will mean a map will not be played, while a pick will mean that it will.

Procedure (BO1):
Knife round
Winner dismisses 1 map from the map pool.
Loser dismisses 1 map from the map pool.
Winner dismisses 1 map from the map pool.
Loser dismisses 1 map from the map pool.
The map that will be left will be played.

Procedure (BO3):
Knife round
Winner dismisses 1 map from the map pool.
Loser dismisses 1 map from the map pool.
Winner selects 1 map from the map pool.
Loser selects 1 map from the map pool.
The map that’s left will be used as the decider map when the score is an equal.

The gamers and admins are going to talk through IRC, so it’s very important that the players are constantly connected to the #CSGO at the server of the event.

Each team will have to play 15 rounds on each side and the team that finishes to the 16th first, wins.

In-Game Overlays

These in-game overlays from the game are not allowed:

* net_graph 0
* net_graph 1
* cl_showpos 1
* cl_showfps 1
Server or client settings

ESL server configuration will be used. Two flashes and two other grenades will be allowed.

Prohibited-

Weapon_recoil_model 0
Mat_hdr_level 0/1/2

Always should be used-

Cl_bobcyle 0.98
Weapon_debug_spread_show 0
Any utilization of bugs is strictly not allowed. The following are not allowed either:

Boosting through walls, ceiling and ground
Sky-walking
Map swimming
Floating and sharking
Scripts (except buy)
Toggle and demo